Game · 2026– · Closed alpha

Squabble

A word game for slow games between friends, played one turn at a time. In closed testing.

Built with
TypeScript, React, Vite, Node.js, server-sent events, progressive web app
Licence
MIT

Squabble is a word game for people who play a move, put the phone down and come back later. Two players build words across a shared board, one turn at a time, and a game can run for days.

It is in a closed alpha: a handful of players on one server while the rules, the dictionaries and the phone experience are worn in.

  • The server is the referee. Every move is validated and scored on the server against the full board. The browser only displays the game, so nothing a player does in developer tools can invent a word or a score.
  • Real dictionaries. Nine languages, built from openly licensed word lists, from about 195,000 English words to 2.4 million Italian ones. British spellings count.
  • A computer opponent at three strengths. It considers every place a word could go and every combination of tiles that could fill it, and puts each candidate through the same validator the humans face. About fifteen milliseconds a move.
  • Built for slow games. It installs on a phone straight from the browser, no app store needed. Live updates arrive while the game is open.

The source will be published under the MIT licence.